CS3106 Human Computer Interaction
Covers the main aspects of Human Computer interaction. Available to General Degree students.
Description
This module covers the main aspects of Human Computer interaction. Design guidelines, structured design methods and standards are studied and practice is given in implementation and evaluation. Students will have experience of current interactive audio, visual and manipulative technologies.
Links
- Timetable
- Reading Lists
- See Course Catalogue for information on credits, prerequisites, load and assessment.
- Resources Lecture notes, practical materials, etc.
Aims
The aims of this module are:
- To understand interface design guidelines, standards, ergonomics and heuristics.
- Understand the principles of visual information communication.
- Be able to implement user interactive systems and evaluate their effectiveness.
- Apply structured methods to interface design.
- Gain experience in current audio, visual and manipulative input devices.
Syllabus
- Abstraction
- Students will learn how to abstract from particular interaction problems or requirements to design generic solutions.
- Analysis
- Students will learn how to use theories of HCI and ergonomics to design efficient interfaces for a variety of able-bodied and non-able-bodied users.
- Programming
- Students will learn how to structure interfaces and construct them for different environments and users.
- Communication
- Students will learn how to communicate ideas, designs and solutions and elicit requirements efficiently and effectively.
- Criticism
- Students will analyse various systems, evaluating and criticising system limitations.
Compulsory Elements
See the School of Computer Science Handbook for general information about compulsory elements.
This module has no additional compulsory elements beyond those common to all modules (tutorials and class tests).
Teaching Arrangements
| Delivery | The module will be delivered by:
|
| Coordinator | Steve Linton |

Follow us: