Computer Science @ University of St Andrews

University of St Andrews crest

Dr Alan Miller

Dr Alan Miller

Position: Lecturer

Research profile

Email (@st-andrews.ac.uk): alan.miller

Office: JC1.22 - Jack Cole Building, North Haugh

Phone: +44 (0)1334 46 3261

Home page: https://alanr.host.cs.st-andrews.ac.uk

Research Overview

Computer Networks; Congestion Control; Multimedia; Quality of Service

Recent Publications

A case study in user support for managing OpenSim based multi user learning environments

Virtual Reality for early education: a study

Fabola, A & Miller, A 2016, Virtual Reality for early education: a study. in C Allison, L Morgado, J Pirker, D Beck, J Richter & C Gütl (eds), Immersive Learning Research Network: Second International Conference, iLRN 2016 Santa Barbara, CA, USA, June 27 – July 1, 2016 Proceedings. Communications in Computer and Information Science, vol. 621, Springer, Cham, pp. 59-72, iLRN 2016 Conference, Santa Barbara, United States, 27-1 July. DOI: 10.1007/978-3-319-41769-1_5

Virtual Worlds and the 3D Web – time for convergence?

Bakri, H, Allison, C, Miller, AHD & Oliver, IA 2016, Virtual Worlds and the 3D Web – time for convergence? in CA, L Morgado, J Pirker, D Beck, J Richter & C Guetl (eds), Immersive Learning Research Network: Second International Conference, iLRN 2016, Santa Barbara, CA, USA, June 27 - July 1, 2016, Proceedings. Communications in Computer and Information Science, vol. 621, Springer, pp. 29-42, iLRN 2016 Conference, Santa Barbara, United States, 27-1 July. DOI: 10.1007/978-3-319-41769-1_3

Serious games in 2025: towards intelligent learning in Virtual Worlds

Duncan, IMM, Fabola, AE & Miller, AHD 2016, Serious games in 2025: towards intelligent learning in Virtual Worlds. in C Allison, L Morgado, J Pirker, D Beck, J Richter & C Gütl (eds), Workshop, Short Paper and Poster Proceedings from the Second Immersive Learning Research Network Conference (iLRN 2016 Santa Barbara). 2nd edn, Verlag der Technischen Universität Graz, pp. 129-136, iLRN 2016 Conference, Santa Barbara, United States, 27-1 July. DOI: 10.3217/978-3-85125-472-3

Mobile onsite exploration of parallel realities with Oculus Rift

HTTP/2 and QUIC for virtual worlds and the 3D Web?

Bakri, H, Allison, C, Miller, AHD & Oliver, IA 2015, HTTP/2 and QUIC for virtual worlds and the 3D Web? in Procedia Computer Science: The 10th International Conference on Future Networks and Communications (FNC 2015) / The 12th International Conference on Mobile Systems and Pervasive Computing (MobiSPC 2015) Affiliated Workshops. vol. 56, Elsevier, pp. 242-251, The 10th International Conference on Future Networks and Communications (FNC 2015), Belfort, France, 17-20 August.

The Virtual Museums of Caen: A case study on modes of representation of digital historical content

McCaffery, J, Miller, A, Vermehren, A & Fabola, A 2015, The Virtual Museums of Caen: A case study on modes of representation of digital historical content. in Digital Heritage, 2015. vol. 2, pp. 541-548.

Exploring the past with Google Cardboard

Fabola, A, Miller, A & Fawcett, R 2015, Exploring the past with Google Cardboard. in Digital Heritage, 2015. vol. 1, pp. 277-284.

Enhancing assisted learning with 3D virtual environments

Ogbo, E, Miller, AHD, Dow, L & Allison, C 2014, Enhancing assisted learning with 3D virtual environments. in J Pirker, M Ebner, K Erenli, R Malaka & A Walsh (eds), E-iED 2014, Proceedings. Immersive Education Initiative, pp. 58 - 66, E-iED 2014, Vienna, Austria, 24-26 November.

A view from the hill: Where cross reality meets virtual worlds

Davies, CJ, Miller, AHD & Allison, C 2014, A view from the hill: Where cross reality meets virtual worlds. in Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST. pp. 213. DOI: 10.1145/2671015.2671138